


open up a project, no matter what template (same with 3D, URP, HDRP),.I've had this issue since I started with Unity, the Editor would almost always hang up whenever I do the following: Since this issue is still around in 2020 (duh!) let me share my experience. It previously would take minutes to attach. I have been running this solution for nearly three months now and attach to debug still only takes about 10 seconds the first time (and is faster subsequent times) regardless of how many break points I have set, even ones from previous debug sessions.

It is just not the problem/solution for every setup. I'm sorry it didn't work for you and I know the problem is very frustrating but given a small but still meaningful sample size and success (the commenter who originally posted this solution also had success), I would not discount the entire solution as merely being "luck" or coincidence. My co-workers all run similar laptops and have similar setups, so it makes sense that one solution would work for all of us. Thus, I would not say that the solution is "pure luck" rather it appears that our setups are different and you are encountering a different problem than us. Click to expand.This solution solved the problem for me and five other coworkers in my company.
